Sabtu, 20 Oktober 2012

[S954.Ebook] Download In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics), by Jason Sharp

Download In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics), by Jason Sharp

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In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics), by Jason Sharp

In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics), by Jason Sharp



In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics), by Jason Sharp

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In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics), by Jason Sharp

In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.

*Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya
*This self-contained study guide includes background, foundations, and practice
*Step-by-step example programs and end-result demonstrations help readers develop their own portfolios
*Gorgeous four-color screen shots throughout

  • Sales Rank: #992838 in Books
  • Published on: 2008-06-30
  • Ingredients: Example Ingredients
  • Original language: English
  • Number of items: 1
  • Dimensions: 1.02" h x 7.56" w x 9.12" l, 2.73 pounds
  • Binding: Paperback
  • 656 pages

Most helpful customer reviews

3 of 4 people found the following review helpful.
Excellent resource
By Christiano Rezende
Firstly, let's talk about the structure of the book. This book is broken into three sections:

PART 1 is an introduction to the evolution of computing and how CG has been used for medical simulations and scientific visualizations. It contains three chapters that discuss how hardware and software are progressing over the years in respect of technology. So, this first part of the book is a bit overwhelming on theory. Those who are familiar with CG concepts and terms might see interesting to skip this part.

PART 2 is a Maya crash course. Well, not so "crash" if you consider this is a ten chapters walk. It goes from Maya Interface through Dynamics ending up with two great MEL scripting chapters. Maya users may want to skip this part. However, I consider the two chapters on MEL scripting valuable even for those who are already Maya/MEL users.

PART 3 is the heart of the book. However, it is a rock-solid one. This part contains five project-based chapters. If you are an experienced Maya and MEL user, so you are at one of the most interesting playgrounds you could be. If you are not experienced with Maya/MEL, I suggest you to go back to PART 2 and consider reading it. These five projects/tutorials will make you dive deep into the world of MEL scripting. And believe me: it's rewarding.

This is not a book for the casual 3D modeler and animator. This one is for those really interested in how Maya and MEL can be used to generate 3D animations and simulations for the biology and medical fields. Almost every picture inside this book is related with biomedical applications.

Those looking for learning Maya, this book really brings a pretty descent foundation course on this software. Those looking for learning MEL, this book is a must buy. Just please keep in mind that every example and exercise is targeted to cell biology and its related fields.

Best regards,
Chris.

3 of 3 people found the following review helpful.
this book will get you thinking
By Albert M. William
Overall I think this book is a decent addition to anyone looking at science visualization if you have a good knowledge of Maya already.
The book is broken into two sections. The first half of the book is really just an intro to maya. If you need this info, then the second half will completely blow you out of the water. I found the second half to be fairly engaging- it is really an exercise in MEL scripting - and a good one.
I think the book could give a more general overview of sci-viz, and not get into specifics so much.
This book is not for the casual Maya user.

0 of 0 people found the following review helpful.
Nice book
By Israel
I have no words to describe how necessary it is to buy this book. It is essential to understand and adapt the image.
See if you are encouraged to write about real-time charts
Congrats. and sorry mny bad english
Israel D.
[...]

See all 4 customer reviews...

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In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics), by Jason Sharp PDF
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